Hollow: Difference between revisions

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{{PuzzleInfobox
{{Infobox TTP2 Puzzle
|identifier = West 2-Gold
|identifier = West 2-Gold
|image = File:West 2-Gold.jpg
|image = West 2-Gold.jpg
|area = [[Anthropic Hills]]
|area = [[Anthropic Hills]]
|puzzletype = [[:Category:TTP2 Gold Puzzles|Gold]]
|puzzletype = [[:Category:TTP2 Gold Puzzles|Gold]]
|previous = [[Two of Three]]
|previous = [[Two of Three]]
}}
}}
'''Hollow''' is the gold puzzle in the Anthropic Hills area of The Talos Principle 2.
'''Hollow''' is the [[gold puzzle]] in the [[Anthropic Hills]] area of [[The Talos Principle 2]].


== Overview ==
== Puzzle elements ==
On entering the puzzle, you find that there is a room on the left gated by a purple barrier, a room next to it gated by a plasma door, and a corridoor to the right blocked by 3 plasma doors that leads to the progress wheel. In the left room is a red [[activator]], an [[RGB Converter]], and a [[swapper]] with a [[connector]] in it. In the second room is a green activator and a blue emitter. There is a red emitter outside.
{{Puzzle Element List|Activator=true|Connector=true|Receiver=true|RGB converter=true|Swapper=true}}
 
==Overview==
On entering the puzzle, you find that there is a room on the left gated by a [[purple barrier]], a room next to it gated by a [[blue door]], and a corridor to the right blocked by there purple barriers that leads to the [[progress wheel]]. In the left room is a red [[activator]], an [[RGB converter]], and a [[swapper]] with a [[connector]] in it. In the second room is a green activator and a blue emitter. There is a red emitter outside.


== Hints ==
== Hints ==
Line 16: Line 19:
|hint = There are at least three tricky stages to this puzzle, and some people consider this to be in the top-3 hardest puzzles of the base game. The name of the puzzle isn't much of a help. Try to think logically what the end state of the puzzle should be - what equipment you will need at the very end, and in which rooms. Proceed from there.
|hint = There are at least three tricky stages to this puzzle, and some people consider this to be in the top-3 hardest puzzles of the base game. The name of the puzzle isn't much of a help. Try to think logically what the end state of the puzzle should be - what equipment you will need at the very end, and in which rooms. Proceed from there.
}}
}}
{{ProgressiveHint
{{ProgressiveHint
|topic = If you want to know the first objective you have to complete
|topic = If you want to know the first objective you have to complete
|hint = Your first job is to move the red activator to the second room.
|hint = Your first job is to move the red activator to the second room.
}}
}}
{{ProgressiveHint
{{ProgressiveHint
|topic = If you read the first objective above and need a hint on how to do it
|topic = If you read the first objective above and need a hint on how to do it
|hint = First, bring the green activator out to the first room. Now put away the connector in the swapper, this will give you access to all the tools you need.
|hint = First, activate the green activator, then reposition it close to the blue door.
}}
}}
{{ProgressiveHint
{{ProgressiveHint
|topic = If you want to know the second objective you have to complete
|topic = If you want to know the second objective you have to complete
|hint = Your second job is to make the red activator self-sustaining, but positioned so that it can activate other equipment.
|hint = Your second job is to make the red activator self-sustaining, but positioned so that it can activate other equipment.
}}
}}
{{ProgressiveHint
{{ProgressiveHint
|topic = If you read the second objective above and need a hint on how to do it
|topic = If you read the second objective above and need a hint on how to do it
|hint = You might think that you can put the activator close to the plasma door, connected directly to the red emitter, and then jump start it from the other room with a connector, but you're skipping a step. You will need to do that, but before you do, you also need the green activator in the second room so that you can retain mobility between the two rooms.
|hint = You can put the activator close to the blue door, connected directly to the red emitter, and then jump start it from the other room with a connector.
}}
}}
{{ProgressiveHint
{{ProgressiveHint
|topic = If you want to know the third objective you have to complete
|topic = If you want to know the third objective you have to complete
|hint = Your third job is to get the connector and RGB convertor out into the open while still keeping the plasma door activated so that the blue emitter is accessible.
|hint = Your third job is to get the connector and RGB convertor out into the open while still keeping the blue door activated so that the blue emitter is accessible.
}}
}}
{{ProgressiveHint
{{ProgressiveHint
|topic = If you read the third objective above and need a hint on how to do it
|topic = If you read the third objective above and need a hint on how to do it
Line 48: Line 45:


== Solution ==
== Solution ==
There are two ways to solve this puzzle that are quite similar (Steps 1, 2, and 3 are exactly same, and the remaining ones differ a bit). The hints above assume the puzzle is solved using Solution 1.
=== Solution 1 ===
{{Spoiler|
<gallery mode="slideshow">
File:West 2 - Gold Solution 2 - 1.jpg|Connect the RGB converter to the blue emitter, the red emitter and the green activator. The outer blue door opens.
File:West 2 - Gold Solution 2 - 2.jpg|Reposition the green activator so that it opens the inner door.
File:West 2 - Gold Solution 2 - 3.jpg|Take the red activator and connect it to the red emitter. Place it down within range of the outer door and the green activator.
File:West 2 - Gold Solution 2 - 4.jpg|Swap the RGB converter for the connector. Move it outside and position is as close to the corner of the wall and the purple barrier as possible.
File:West 2 - Gold Solution 2 - 5.jpg|Reposition the red activator so that it opens the inner door and connect it to the connector.
File:West 2 - Gold Solution 2 - 6.jpg|Swap the green activator for the RGB converter and bring it outside, stopping once in the outer room to reposition the red activator. This time, reconnect the activator to the emitter directly as well, so that it is self-sustaining.
File:West 2 - Gold Solution 2 - 7.jpg|Use the connector to link the blue emitter to the blue receiver. This opens the first door in the corridor.
File:West 2 - Gold Solution 2 - 8.jpg|Take the RGB converter. Connect it to the red emitter, the blue connector and the two green receivers that open the two remaining doors.
</gallery>
|solution}}


==Story==
=== Solution 2 ===
On solving this puzzle, we hear another set of lines in the story:
{{Spoiler|
<gallery mode="slideshow">
File:West 2 - Gold Solution - 1.jpg|Connect the RGB converter to the blue emitter, the red emitter and the green activator. The outer blue door opens.
File:West 2 - Gold Solution - 2.jpg|Reposition the green activator so that it opens the inner door.
File:West 2 - Gold Solution - 3.jpg|Take the red activator and connect it to the red emitter. Place it down within range of the outer door and the green activator.
File:West 2 - Gold Solution - 4.jpg|Swap the RGB converter for the connector. Connect it to the red emitter through the purple barrier.
File:West 2 - Gold Solution - 5.jpg|Reposition the red activator so that it opens the inner door and connects to the connector.
File:West 2 - Gold Solution - 6.jpg|Swap the green activator for the RGB converter and bring it into the room with the red activator.
File:West 2 - Gold Solution - 7.jpg|Reposition the red activator within range of the outer door and connect it to both the red emitter and the connector.
File:West 2 - Gold Solution - 8.jpg|Use the connector to link the blue emitter to the blue receiver. This opens the first door in the corridor.
File:West 2 - Gold Solution - 9.jpg|Take the RGB converter. Connect it to the red emitter, the blue connector and the two green receivers that open the two remaining doors.
</gallery>
|solution}}


{{Quote
== Story ==
|
Upon completion of the puzzle, the player hears another message from [[Cornelius Noema Messages]]. That is, if this is the eleventh gold puzzle that the player solved, they will hear the [[Cornelius Noema Messages#Eleventh_message|eleventh message]].
Everything you see around you is Athena. Her hopes and fears superimposed onto the landscape of our island.
And hidden behind the most difficult trials is precisely the device I need access to. You see, I don't think it's a
coincidence that her mind picked Pandora as one of its avatars. On some level she knows I might be right.<br>
But grief is something we cling to. We get used to it. We start being afraid of letting it go, because what if we try,
and we're disappointed? That seems too much to take, so we put up walls around the very idea of trying. That's
why she picked Pandora. That's why she hid this all away. Because left at the bottom of that box ... was hope.
|[[Cornelius (3)]]
}}


== Gallery ==
<gallery>
File:West 2 - Gold - Wide Shot.jpg|A wide shot of the area surrounding the room.
</gallery>
[[Category:TTP2 Gold Puzzles]]
[[Category:TTP2 Gold Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:TTP2 Puzzles]]

Latest revision as of 10:22, 9 December 2023

Hollow
Identifier: West 2-Gold
Area: Anthropic Hills
Puzzle Type: Gold
Previous Puzzle: Two of Three
Next Puzzle: None

Hollow is the gold puzzle in the Anthropic Hills area of The Talos Principle 2.

Puzzle elements


Overview

On entering the puzzle, you find that there is a room on the left gated by a purple barrier, a room next to it gated by a blue door, and a corridor to the right blocked by there purple barriers that leads to the progress wheel. In the left room is a red activator, an RGB converter, and a swapper with a connector in it. In the second room is a green activator and a blue emitter. There is a red emitter outside.

Hints

A basic hint:

[ hint ]
There are at least three tricky stages to this puzzle, and some people consider this to be in the top-3 hardest puzzles of the base game. The name of the puzzle isn't much of a help. Try to think logically what the end state of the puzzle should be - what equipment you will need at the very end, and in which rooms. Proceed from there.

If you want to know the first objective you have to complete:

[ hint ]
Your first job is to move the red activator to the second room.

If you read the first objective above and need a hint on how to do it:

[ hint ]
First, activate the green activator, then reposition it close to the blue door.

If you want to know the second objective you have to complete:

[ hint ]
Your second job is to make the red activator self-sustaining, but positioned so that it can activate other equipment.

If you read the second objective above and need a hint on how to do it:

[ hint ]
You can put the activator close to the blue door, connected directly to the red emitter, and then jump start it from the other room with a connector.

If you want to know the third objective you have to complete:

[ hint ]
Your third job is to get the connector and RGB convertor out into the open while still keeping the blue door activated so that the blue emitter is accessible.

If you read the third objective above and need a hint on how to do it:

[ hint ]
It might have been a while since you solved activator puzzles, so recall that activators can activate other activators. Use that idea. Bring the connector out into the open first, and see if you can aim it into the second room via the purple barrier and the window from outside. You may have to play with the angles a bit.

Solution

There are two ways to solve this puzzle that are quite similar (Steps 1, 2, and 3 are exactly same, and the remaining ones differ a bit). The hints above assume the puzzle is solved using Solution 1.

Solution 1

[ solution ]

Solution 2

[ solution ]

Story

Upon completion of the puzzle, the player hears another message from Cornelius Noema Messages. That is, if this is the eleventh gold puzzle that the player solved, they will hear the eleventh message.

Gallery