Jammer: Difference between revisions

From The Talos Principle Wiki
categorytree for puzzle list
m Text replacement - "{{#categorytree:Puzzles with {{PAGENAME}}s|hideroot|mode=pages}}" to "{{#categorytree:Puzzles with {{lc:{{PAGENAME}}}}s|hideroot|mode=pages}}"
Line 16: Line 16:
== Puzzles ==
== Puzzles ==
The following puzzles use {{lc:{{PAGENAME}}}}s:
The following puzzles use {{lc:{{PAGENAME}}}}s:
{{#categorytree:Puzzles with {{PAGENAME}}s|hideroot|mode=pages}}
{{#categorytree:Puzzles with {{lc:{{PAGENAME}}}}s|hideroot|mode=pages}}


[[Category:TTP1 Puzzle Elements]]
[[Category:TTP1 Puzzle Elements]]

Revision as of 09:41, 1 December 2023

An active Jammer.

Jammers are tools used to "jam" (i.e., deactivate) certain puzzle elements.

The following is a list of elements that can be jammed:

In order to function, the jammer must have a direct line of sight with its target. If an active jammer's line of sight gets broken (for example, by closing a blue door between the jammer and its target), the jammer will remain active but the target will stop being jammed. If the line of sight is restored, the target will become jammed again.

Gallery

Puzzles

The following puzzles use jammers: