Interplay: Difference between revisions

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m Text replacement - "area of The Talos Principle 2.↵↵== Overview ==" to "area of The Talos Principle 2. == Puzzle Elements == {{Puzzle Element List}} == Overview =="
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{{PuzzleInfobox
{{Infobox TTP2 Puzzle
|identifier = North 1-Δ2
|identifier = North 1-Δ2
|image = File:North 1-Lost2.jpg
|image = North 1-Lost2.jpg
|area = [[Desolate Island]]
|area = [[Desolate Island]]
|puzzletype = [[:Category:TTP2 Lost Puzzles|Lost]]
|puzzletype = [[:Category:TTP2 Lost Puzzles|Lost]]
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'''Interplay''' is a lost puzzle in the Desolate Island area of The Talos Principle 2.
'''Interplay''' is a lost puzzle in the Desolate Island area of The Talos Principle 2.


== Puzzle Elements ==
== Puzzle elements ==
{{Puzzle Element List}}
{{Puzzle Element List|Blue door=true|Clone=true|Connector=true|Fan=true|Hexahedron=true|Ladder=true|Pressure plate=true|Receiver=true}}


== Overview ==
== Overview ==
When you enter the puzzle, you find two distinct areas blocked off by a high grate, the near side and the far side. On the near side, there is a cube, and a fan that is pointed vertically upwards. To the right is an area blocked off by a plasma wall which contains a connector. To its left is an area with a low grate that has a blue laser emitter. On the far side is another fan, a connector, and a red laser emitter blocked off with a plasma wall, another pressure plate, and a clone blocked off with a plasma wall.
When you enter the puzzle, you find two distinct areas blocked off by a high grate, the near side and the far side. On the near side, there is a [[hexahedron]], and a [[fan]] that is pointed vertically upwards, activated by a [[pressure plate]]. To the right is an area blocked off by a [[blue door]] which contains a [[connector]]. To its left is an area with a low grate that has a blue [[emitter]]. On the far side is another fan, a connector, and a red emitter blocked off with a blue door, another pressure plate, and a clone blocked off with a blue door.


== Solution ==
== Hints ==


{{ProgressiveHint
{{ProgressiveHint
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{{ProgressiveHint
{{ProgressiveHint
|topic = If you're having trouble getting started:
|topic = If you're having trouble getting started:
|hint = Note that you don't even have to use the cube to get to the other side, you can just use the ladder. See what can be done with just the ladder.
|hint = Note that you don't even have to use the hexahedron to get to the other side, you can just use the ladder. See what can be done with just the ladder.
}}
}}


{{ProgressiveHint
{{ProgressiveHint
|topic = If you can't figure out how to get enough elevation:
|topic = If you can't figure out how to get enough elevation:
|hint = So you've figured out that you need the connector high enough to get it to unlock the plasma wall on the near side. But how do you raise it? Holding it doesn't work, so you will clearly need to get the cube to the far side. Does having both clones on the near side help with getting the cube to the far side?
|hint = So you've figured out that you need the connector high enough to get it to unlock the blue door on the near side. But how do you raise it? Holding it doesn't work, so you will clearly need to get the cube to the far side. Does having both clones on the near side help with getting the cube to the far side?
}}
}}


{{ProgressiveHint
|topic = If you want a list of the major objectives
|hint = The first objective is to get access to the clone. Second, grab the second connector. Third, elevate the second connector to a position where it has access to the blue emitter. Finally, open the progress wheel door.
}}





Latest revision as of 02:37, 16 December 2023

Interplay
Identifier: North 1-Δ2
Area: Desolate Island
Puzzle Type: Lost
Previous Puzzle: Passing Through
Next Puzzle: Vantage Point

Interplay is a lost puzzle in the Desolate Island area of The Talos Principle 2.

Puzzle elements


Overview

When you enter the puzzle, you find two distinct areas blocked off by a high grate, the near side and the far side. On the near side, there is a hexahedron, and a fan that is pointed vertically upwards, activated by a pressure plate. To the right is an area blocked off by a blue door which contains a connector. To its left is an area with a low grate that has a blue emitter. On the far side is another fan, a connector, and a red emitter blocked off with a blue door, another pressure plate, and a clone blocked off with a blue door.

Hints

A basic hint::

[ hint ]
Since the name of the puzzle is Interplay, your first objective should be to get access to the clone so that you can use both to get through the puzzle.

If you're having trouble getting started::

[ hint ]
Note that you don't even have to use the hexahedron to get to the other side, you can just use the ladder. See what can be done with just the ladder.

If you can't figure out how to get enough elevation::

[ hint ]
So you've figured out that you need the connector high enough to get it to unlock the blue door on the near side. But how do you raise it? Holding it doesn't work, so you will clearly need to get the cube to the far side. Does having both clones on the near side help with getting the cube to the far side?

If you want a list of the major objectives:

[ hint ]
The first objective is to get access to the clone. Second, grab the second connector. Third, elevate the second connector to a position where it has access to the blue emitter. Finally, open the progress wheel door.