Breach

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Revision as of 09:00, 9 December 2023 by Theadamabrams (talk | contribs) (Text replacement - "== Puzzle Elements ==" to "== Puzzle elements ==")
Breach
Identifier: West 1-7
Area: Western Delta
Puzzle Type: Main
Previous Puzzle: Elements
Next Puzzle: Transference

Breach is the seventh main puzzle in the Western Delta area of The Talos Principle 2.

Puzzle elements


Overview

As you enter the puzzle, you see a large open area with a pillar in the middle. On top of the pillar is a fixed connector that is statically connected to a red receiver in the second room, a blue receiver in the main area, and a red emitter on the left side of the main area, although that is currently blocked off by a blue door. On the right side, behind some grates, is a blue emitter. There is a connector readily available.

In the second room, there is an accumulator, a blue receiver, a red receiver, and a red mover. When both the blue and red receivers are activated, the blue door deactivates, and allows access to the third room. In the third room, the progress wheel is on a platform at a higher elevation.


Hints

A basic hint:

[ hint ]
Since the name of the puzzle is Breach, the central question of the puzzle is how will you move across one of the critical blue doors.

If you're having trouble getting started:

[ hint ]
You cannot aim at the blue receivers straight from the little alcove near the blue emitter. You should use the static connector instead

If you're having trouble keeping the outer door open while working in the inner room:

[ hint ]
You should figure out a way to keep the outer door opened permanently.

If you want a bit more obvious hint about the accumulator:

[ hint ]
The accumulator is only used once. You charge it, connect it to a couple things and set it down, then you never touch it again.

Solution

[ solution ]