Fundamental Connections: Difference between revisions

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summary and hint
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== Overview ==
== Overview ==
As you enter the puzzle, you find a blue [[emitter]] connected to a [[receiver]] using a [[connector]]. This is keeping a [[blue door]] open to a room with another connector in it. Around the room is a passage way with another receiver that opens a blue wall to a room with the sigil in it.
As you enter the puzzle, you find a blue [[emitter]] connected to a [[receiver]] using a [[connector]]. This is keeping a [[blue door]] open to a room with another connector in it. Around the room is a passage way with another receiver that opens a blue door to a room with the sigil in it.


== Hints ==
== Hints ==
{{ProgressiveHint|A basic hint|Make sure you grab all the equipment before you disturb the initial configuration of the room}}
{{ProgressiveHint|A basic hint|Make sure you grab all the equipment before you disturb the initial configuration of the room}}


== Solution ==
{{Spoiler|
<gallery mode="slideshow">
File:Boot - Red 1 Solution - 1.jpg|Take the Connector out of its cell.
File:Boot - Red 1 Solution - 2.jpg|Reposition the first connector so that it is visible through the corridor.
File:Boot - Red 1 Solution - 3.jpg|Take the second Connector and link the Receiver to the first Connector.
</gallery>
|solution}}


== Solution ==
[[Category:TTP2 Boot Puzzles]]
[[Category:TTP2 Boot Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:TTP2 Puzzles]]
[[Category:Puzzles]]
[[Category:Puzzles]]
[[Category:TTP2]]
[[Category:TTP2]]

Revision as of 13:08, 26 November 2023

Template:PuzzleInfobox

Overview

As you enter the puzzle, you find a blue emitter connected to a receiver using a connector. This is keeping a blue door open to a room with another connector in it. Around the room is a passage way with another receiver that opens a blue door to a room with the sigil in it.

Hints

A basic hint:

[ hint ]
Make sure you grab all the equipment before you disturb the initial configuration of the room

Solution

[ solution ]