Puzzled: Difference between revisions

From The Talos Principle Wiki
Created page with "{{DISPLAYTITLE:puzzled}} {{DocumentInfobox |name = Puzzled (archived post) |author = ? |loc = Flooded Valley }} '''<big>Puzzled (archived post)</big>''' The role of puzzles in the Simulation was so important to the creation of our civilization that it has left an indelible imprint - but sometimes I worry that this is an issue. Alexandra Drennan thought of human beings as problem solvers, but the real world isn't anything like the Simulation. Yes, there are problems..."
 
mNo edit summary
Line 1: Line 1:
{{DISPLAYTITLE:puzzled}}
{{DISPLAYTITLE:puzzled}}
{{DocumentInfobox
{{DocumentInfobox
|name = Puzzled (archived post)
|author = ?
|author = ?
|loc = [[Flooded Valley]]
|loc = [[Flooded Valley]]
}}
}}
'''<big>Puzzled (archived post)</big>'''


The role of puzzles in the Simulation was so important to the creation of our civilization that it has left an indelible imprint - but sometimes I worry that this is an issue. Alexandra Drennan thought of human beings as problem solvers, but the real world isn't anything like the Simulation. Yes, there are problems to solve, but there isn't a tetromino waiting to reward you. There's just another problem, and another, and another.
The role of puzzles in the Simulation was so important to the creation of our civilization that it has left an indelible imprint - but sometimes I worry that this is an issue. Alexandra Drennan thought of human beings as problem solvers, but the real world isn't anything like the Simulation. Yes, there are problems to solve, but there isn't a tetromino waiting to reward you. There's just another problem, and another, and another.

Revision as of 22:21, 18 November 2023

Template:DocumentInfobox

The role of puzzles in the Simulation was so important to the creation of our civilization that it has left an indelible imprint - but sometimes I worry that this is an issue. Alexandra Drennan thought of human beings as problem solvers, but the real world isn't anything like the Simulation. Yes, there are problems to solve, but there isn't a tetromino waiting to reward you. There's just another problem, and another, and another.

Our veneration of the puzzle may be blinding us to the fact that sometimes there isn't a neat solution, that sometimes life is just a slog and the best you can do is muddle through.

Guo (20)