A Switch Out of Reach: Difference between revisions

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Created page with "{{Stub}}{{Infobox TTP1 Puzzle |area=A1 |land=Land of Ruins |reward={{Sigil|Green|Z|link=Sigil#Green}} }}'''A Switch Out of Reach''' is a puzzle in World A1 of The Talos Principle. == Puzzle Elements == {{Puzzle Element List}} == Overview == == Hints == == Solution == Category:TTP1 Puzzles Category:Puzzles Category:TTP1"
 
Changed {{Spoiler}}s to {{ProgressiveHint}}s and changed bulleted list of elements to {{Puzzle Element List}}.
 
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{{Stub}}{{Infobox TTP1 Puzzle
{{Infobox TTP1 Puzzle
|area=[[A1]]
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}}'''A Switch Out of Reach''' is a puzzle in World A1 of [[The Talos Principle]].
}}'''A Switch Out of Reach''' is a puzzle in World A1 of [[The Talos Principle]].


== Puzzle Elements ==
== Puzzle elements ==
{{Puzzle Element List}}
{{Puzzle Element List|Guard=true|Jammer=true|Switch=true|Turret=true}}


== Overview ==
== Overview ==
This puzzle requires the player to overcome both a Turret and a Guard using only a single Jammer. Notably, a Switch is connected to the Turret. However, the Switch is initially unreachable without walking through the Turret's line of sight.


== Hints ==
== Hints ==
{{ProgressiveHint|topic=If you don't know what the switch does|hint=In this puzzle, a switch in the off position disables whatever it is attached to.}}
{{ProgressiveHint|topic=If you don't know how the jammer will behave|hint=A jammed turret will be off, regardless of whether its switch is on. ''A turret turned off by its switch will be off, regardless of whether it is jammed.''}}


== Solution ==
== Solution ==
 
{{Spoiler|2=solution|Using the jammer, jam the turret. Then, go past the turret and up the stairs on the left to flip the switch. You can then pick your jammer back up without re-enabling the turret (its switch is now inactive). Jam the guard and pick up the sigil.}}
[[Category:TTP1 Puzzles]]
[[Category:TTP1 Puzzles]]
[[Category:Puzzles]]
[[Category:Puzzles]]
[[Category:TTP1]]
[[Category:TTP1]]

Latest revision as of 06:27, 9 December 2023

A Switch Out of Reach
Area: A1
Land: Land of Ruins
Reward:

A Switch Out of Reach is a puzzle in World A1 of The Talos Principle.

Puzzle elements


Overview

This puzzle requires the player to overcome both a Turret and a Guard using only a single Jammer. Notably, a Switch is connected to the Turret. However, the Switch is initially unreachable without walking through the Turret's line of sight.

Hints

If you don't know what the switch does:

[ hint ]
In this puzzle, a switch in the off position disables whatever it is attached to.

If you don't know how the jammer will behave:

[ hint ]
A jammed turret will be off, regardless of whether its switch is on. A turret turned off by its switch will be off, regardless of whether it is jammed.

Solution

[ solution ]
Using the jammer, jam the turret. Then, go past the turret and up the stairs on the left to flip the switch. You can then pick your jammer back up without re-enabling the turret (its switch is now inactive). Jam the guard and pick up the sigil.